Tag: xCloud

11
Oct
2020
Posted in internet

Microsoft’s Apple workaround: How Xbox could bring Project xCloud to iOS via the web in 2021

Project xCloud, as shown at the Xbox E3 Showcase in the Microsoft Theater at L.A. Live, Sunday, June 9, 2019 in Los Angeles. (Photo by Casey Rodgers/Invision for Xbox/AP Images)

Microsoft is working on a browser-based edition of its cloud gaming service Project xCloud, according to multiple reports. Business Insider reported that Xbox chief Phil Spencer told Microsoft employees at a meeting Wednesday that the company will pursue a “direct browser-based solution” for bringing the cloud-based, multi-platform version of its Xbox Game Pass subscription service to Apple’s family of devices. The Verge cites unnamed sources confirming the plans.

This news comes almost a month after Apple launched a new set of rules for its App Store in September. It would have allowed Microsoft to officially bring an xCloud app to iOS, but only if each game on the service was submitted to Apple as a separate playable app. As there are dozens of games on the Game Pass at any given time and they rotate in and out of the service monthly, this was essentially a case of Apple setting up a logistically-infeasible series of hoops for Microsoft to jump through. Naturally, Microsoft opted to decline.

According to Apple, this was done to make sure that Microsoft’s library of games on Game Pass all individually meet Apple’s stringent guidelines for the App Store. According to everyone else, it’s another case this year of Apple using its policies as a weapon against competitors. If xCloud (and similar services such as Google Stadia) were available in the App Store, that would provide a natural competitor for Apple’s own subscription service, Apple Arcade. If Apple were to follow its own stated policies, then Apple Arcade could not exist on the App Store in its current format.

(Microsoft Photo)

While Microsoft has reportedly not

08
Oct
2020
Posted in technology

Microsoft is bringing xCloud to iOS via the web

Microsoft is working on a “direct browser-based solution” to bring xCloud to iOS early next year. Sources familiar with Microsoft’s plans tell The Verge that the company has been developing a web version of xCloud to run on iOS and iPadOS devices, alongside continuing its work on an app that it hopes will also eventually run on Apple’s platform.





Microsoft’s gaming chief, Phil Spencer, revealed the company’s browser-based xCloud work during a recent internal all-hands meeting. “We absolutely will end up on iOS,” said Spencer during the meeting, noting that he “feels good” about the company’s iOS progress. “We’ll end up on iPhones, and iPads with Game Pass.” Business Insider first reported the news of the web version for iOS.

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Apple has been blocking services like xCloud and Stadia from running on iOS devices via its App Store, and recently offered an olive branch to these services with some big restrictions. Apple insists that developers must individually submit their games as separate apps using their streaming tech. Microsoft and Google are free to create a “catalog”-style app that collects and links out to all of these individual apps.

Microsoft wasn’t impressed with Apple’s approach, and xCloud’s potential launch on iPhones and iPads has been left in limbo as a result. We understand Microsoft is targeting an early 2021 release for a web-based version of xCloud for Apple’s devices. This browser version would bypass the App Store, just like Amazon is doing with its new Luna game streaming service.

During the same all-hands call at Microsoft, Spencer also discussed the company’s plans for xCloud on PC. Spencer described PC as a “great opportunity” for both Game Pass and game streaming. Microsoft is now aiming to bring xCloud to Windows 10 PCs in 2021. The software giant has been testing