Tag: Compatibility

Posted in technology

Backward Compatibility, PS4 Game Resolution, PS VR Confirmed


  • About 99% of PS4 games will have backward compatibility for the PS5
  • Playing select PS4 games on the new console will see better loading speeds and graphics
  • To enjoy PlayStation VR on the PS5, players will need the PS Camera for PS4 

With a month to go before the PlayStation 5 officially launches, Sony has answered a few burning questions for those who are curious about the next-gen console.

Posting on the official PlayStation Blog, Sony dealt mostly with questions regarding backward compatibility and PlayStation VR, and put a few rumors to rest while addressing some things that may have been leaving those curious about the PS5 anxious.

Regarding backward compatibility that was not in the plans for the PlayStation 4 when that system launched, Sony said that this time around 99% of PS4 titles will work on the PS5, confirming something previously teased by Sony Interactive Entertainment President and CEO Jim Ryan.

There is a huge catalog of games already out in the market that can be immediately played on the new console upon its launch. The blog post pointed out two hits from 2020, namely “The Last of Us Part II” and “Ghost of Tsushima,” as titles that will work on the new console at launch.

Aside from the aforesaid PS4 titles, a few other games including the pre-loaded “Astro’s Playroom,” “Sackboy: A Big Adventure,” “Demon’s Souls,” “Destruction AllStars,” and “Spider-Man: Miles Morales” will be available when the PlayStation 5 arrives in the U.S., Canada, Mexico, Australia, New Zealand, and South Korea on Nov. 12.

For those wary about just how different games on the PlayStation 4 will run on the PlayStation 5, Sony promised an even better experience for the older games on the new gaming machine. “Select PS4 titles will see increased loading speeds

Posted in website

YouTube website re-enables iOS 14 picture-in-picture compatibility

YouTube on Thursday restored compatibility with Apple’s iOS 14 picture-in-picture feature, allowing all users to view minimized content from a mobile browser.

Earlier this month, the Google streaming video unit restricted PiP functionality to YouTube Premium subscribers.

The YouTube app does not yet support the feature on iOS, but the service’s website proved a useful workaround until roughly two weeks ago. With PiP still functional on YouTube content embedded in third-party webpages, it was thought that the company had actively updated code on its mobile site to block access to the iOS 14 feature. Such a move would be warranted as PiP essentially enables background audio, a popular Premium-only feature.

As noted by MacRumors, however, it appears that compatibility has returned.

Whether the change is permanent remains unclear, but for now all users — both Premium subscribers and those with free accounts — can view PiP content through Safari.

Apple introduced PiP video viewing to iPhone for the first time with iOS 14. Borrowed from iPadOS, the feature allows users to shrink down and float video content windows, FaceTime calls and other compatible apps over other apps. PiP windows can also be minimized to the side of the screen for audio only playback.

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Posted in technology

Xbox Series X Backward Compatibility Test: Older Games Double Performance


  • Backward compatibility has long been desired for newer consoles to play older generation games
  • A video testing the backward compatibility of the Xbox Series X yielded positive results
  • With fewer games at launch due to the pandemic, this is welcome news for Xbox Series X

The issue of backward compatibility is often raised when a new console from a line of previous consoles is on the horizon.

Having access to a library of older games from the PlayStation family for the PlayStation 5 or older Xbox games for the Xbox Series X makes the wait for newer titles a bit more bearable. It’s become enough of a concern that no less than the CEO of PlayStation had to declare the PS5’s backward compatibility recently.

It would seem that the Xbox Series X does very well when it comes to backward compatibility. Previous generation games, including “Rise of the Tomb Raider,” “Final Fantasy XV” and “Monster Hunter World,” were tested on the Xbox Series X in a video from Digital Foundry.

The results were nothing short of staggering as the older games ran twice as well, if not better, on the next-gen console from Microsoft. Games that are locked at 30 frames per second on Xbox One are able to easily hold a locked 60 frames per second on the Xbox Series X, even with upgrades in resolution.

Digital Foundry noted that it is sometimes hard to tell how much of a jump in performance there is because of the 60 frames per second lock on most games, even though the performance is likely higher than double in many cases.

With fewer games launching beside the Xbox Series X on Nov. 10 due to the COVID-19 pandemic, the need for games from older generations to be able to play