As the pioneer of the so-called “looter-shooter” sub-genre, Gearbox Software’s Borderlands is a brash and in-your-face action-RPG series with an infinite supply of guns and a squad of badass, quirky vault hunters to get to know. After a short hiatus between entries, 2019’s Borderlands 3 was an explosive return for the franchise’s bizarre yet enticing nightmare gallery, filled with big guns, fast vehicles, and tons of pop-culture references. However since the release of 2012’s Borderlands 2, the landscape has changed, with the rise of other looter-shooter games like Destiny 2 and Tom Clancy’s The Division. Because of this, Borderlands 3’s non-subtle and more energetic approach to the loot-grind was simultaneously a nostalgic sight and something of a throwback to the early 2010s shooter.
At launch, Borderlands 3 was a solid return for the series, keeping up with the many tenets of collecting loot, nailing fast kills with your character’s expanded suite of abilities, and a plot that sought to tie up many of the franchise’s long-gestating questions. However, it wasn’t without its criticisms. While the story was a lot more sprawling in comparison to previous games, it didn’t quite land many of its more impactful moments, and its endgame content left people wanting after the story’s completion.
But like its direct predecessor, Borderlands 2, the most recent entry in the series was a game in progress and it has evolved in some significant ways over its first year. Since its September 2019 release, Borderlands 3 has seen a suite of changes and revisions that have not only fleshed out its universe but remade the original endgame loop (known as Mayhem mode), upping the thrills and keeping people invested post-campaign. In many ways, this first year of content for Borderlands 3 has gone a long way in further defining the game’s
Taking a look back at another week of news and headlines from Cupertino, this week’s Apple Loop includes a surprising iPhone 12 Mini decision, a sneaky trick in the iPhone 12 box, a MacBook warning, updates and issues with macOS, a review of the Apple Watch 6, Facebook asking for more, and goodbye to the iPod Nano.
Apple Loop is here to remind you of a few of the very many discussions that have happened around Apple over the last seven days (and you can read my weekly digest of Android news here on Forbes).
The Shrinking Storage On The New iPhones
As we wait for Apple to formally announce the iPhone 12 family (including the new ‘iPhone Mini’ branding for the entry level model), details on the storage options have come to light, and while the flagship handsets see a nice jump in specs, those looking at the cheaper models are going to be disappointed at the cost-cutting on show. Forbes’ Gordon Kelly reports:
“Prolific Apple tipster John Prosser has confirmed that Apple will double the entry level storage capacities of the iPhone 12 Pro and iPhone 12 Pro Max to 128GB, which addresses much criticized 64GB starting point in iPhone 11 Pro models. But it’s not all good news.
“While iPhone 12 Pro models will get this (long awaited) storage bump, Prosser states that the all-new iPhone 12 mini (“Definitely the final marketing name”) and iPhone 12 will be stuck with 64GB of storage. They will also have the same 64/128/256GB upgrade options as the iPhone 11 line-up, missing out on the 512GB top tier available to the iPhone 12 Pro models.”
More here on Forbes.
The iPhone, The Box, And The EarPods
As well as speculation over the launch date of the iPhone 12 family, the question