The game industry has seen an estimated $20.5 billion in acquisitions, investments, and IPOs in the first nine months of the year, according to game investment tracking firm InvestGame.
The amount of money shows a huge amount of activity in games at a time when gameplay is spiking because of the pandemic. The data comes InvestGame, which investment specialist Sergei Evdokimov and Anton Gorodetsky run. (They both work at My.Games, but the company doesn’t produce the report.) While the firm hasn’t tracked past years, it’s a stunning amount of investor activity in gaming while other sectors of the economy are falling apart.
InvestGame tracks deals among game developers, publishers, platform and tech companies, esports, hardware, retail, outsourcing, and other related areas. But it doesn’t including gambling companies in its definition of games. The data also only covers estimates of publicly announced and closed deals in the game industry. Deals where the amounts aren’t disclosed are either estimated or not included. The numbers are estimates of the total value of tracked deals. And these numbers don’t include the biggest deal: Microsoft’s purchase of ZeniMax for $7.5 billion, which has not closed, said Evdokimov in an interview with GamesBeat.
“We track all the pieces of information in the market,” he said. “You see the numbers show it’s very huge and growing, and it’s very active. Our mission is to provide the data for investors.”
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The first three quarters of the year saw 211 gaming deals, 112 platform and tech deals, 89 esports deals, and 25 deals in other categories. Those deals generated $15.35 billion in value for gaming companies (the game developers and publishers), $3.97 billion in platform and technology companies, $685 million for esports