The PS5 launches around the world next month, and while there are still many lingering questions about how the system works, Sony has now shared some more details about its backwards compatibility. As with Xbox Series X, it appears a few previous-gen games will be improved when played on PS5 thanks to Game Boost, a feature that gives some PlayStation 4 games a performance boost on the newer console.
As detailed on the PlayStation support website, Game Boost allows certain PS4 titles to “run with a higher or smoother frame rate” when played on a PS5. However, Sony notes that this will only apply to “select” games; it appears the performance boost won’t be applied across the board, as Xbox Series X does with Xbox One games.
The company shed a bit more light on how the feature will work in a PlayStation Blog post. “Some titles with unlocked frame rates or dynamic resolution up to 4K may see higher fidelity. Additionally, PS4 games will also take advantage of some of PS5’s new UX features, but more to come on that later,” the company wrote.
Although we don’t know the majority of the games that will be making use of Game Boost, developer Sucker Punch confirmed that Ghost of Tsushima will take advantage of the feature. The open-world action game will get a 60 frames per second option when played on PS5. You’ll also experience much faster loading times on the next-gen system.
According to Sony, the “vast majority” of the PS4 library will be playable on PS5, although there are a few titles that won’t be compatible with the new system. Sony has also explained how to upgrade some PS4 games to their PS5 versions, and the process sounds fairly straightforward.
However, it appears there are a few quirks
Public safety solution enhances collaboration between patrol officers and dispatchers
Tyler Technologies, Inc. (NYSE: TYL) today announced the Long Beach Harbor Patrol Officers and Dispatchers in California have successfully gone live with Tyler’s New World Enterprise CAD™ and New World ShieldForce® solutions, along with New World Enterprise Records™, mobile messaging, and mobile field reporting.
The implementation of Tyler’s solutions replaces the agency’s previous tracking system used to manage dispatch activity.
“We recognized the need to implement a true computer-aided dispatch solution to better manage dispatch activity, streamline communication across the agency, and enhance our reporting processes,” said Jeremy Vetterlein, technical security project manager of Long Beach. “Tyler’s solution is already improving critical communication between our patrol officers and dispatch staff. The solution allows us to precisely locate and quickly respond to issues in the field, helping to ensure safety in our community.”
In addition to the CAD solution, the Long Beach Harbor Patrol Officers and Dispatchers will also leverage Tyler’s latest solution for public safety, New World Enterprise Records.
Following a completely virtual go-live, the Port of Long Beach is now using a true comprehensive CAD solution. A few notable features and benefits include:
Increased mobility for Harbor Patrol officers in the field to respond quickly to dispatch activity, initiate calls, and capture field investigation reports
GIS-based address points which allow for precise location details to be shared instantly
Ability to move most Harbor Patrol daily log documentation from a paper-based to an electronic format to improve accuracy
Enhanced reporting capabilities for all staff
“We’re pleased to bring the Port of Long Beach live with our comprehensive public safety solution, including CAD and enterprise records,” said Bryan Proctor, president of Tyler’s Public Safety Division. “Not only will our CAD solution and reporting capabilities increase efficiency for